19 #ifndef PAWS_IGNORE_HEADER 20 #define PAWS_IGNORE_HEADER 53 csStringArray ignoredNames;
58 csString currentIgnored;
60 bool LoadIgnoreList();
61 void SaveIgnoreList();
bool IsIgnored(csString &playerName)
A player's ignore list window.
void RemoveIgnore(csString &playerName)
A simple list box widget.
This interface defines the callback used by pawsStringPromptWindow to notify another window of a supp...
void AddIgnore(csString &playerName)
bool PostSetup()
This is called after the widget and all of it's children have been created.
void OnStringEntered(const char *name, int param, const char *value)
Handle popup question window callback.
bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed.
void OnListAction(pawsListBox *widget, int status)
Called whenever an item in a child list box is selected.
CREATE_PAWS_FACTORY(pawsIgnoreWindow)